Wednesday 5 December 2012

Project 2 Production

As my skills in adobe Photoshop are still lacking and unrefined, executing the intended design for my project is a lot harder than I had anticipated and although the design seems simple enough, in practice it is very difficult to move the camera into the stars and have the stars stretch to signify the speed that is intended. Much harder still is attempting to incorporate the logo for the game company into the stars once reaching 'hyperspace'. However, I have completed the logo and started on the daunting task of planning the camera movements and creating the motion of 'jumping to hyperspace'.

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